<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Golublog: An Anthropology Blog &#187; games, mmogs, etc.</title>
	<atom:link href="http://alex.golub.name/log/category/games-mmogs-etc/feed/" rel="self" type="application/rss+xml" />
	<link>http://alex.golub.name/log</link>
	<description>An Anthropology Blog</description>
	<lastBuildDate>Fri, 12 Mar 2010 03:12:38 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>McGonigal Interview</title>
		<link>http://alex.golub.name/log/2009/03/15/mcgonigal-interview/</link>
		<comments>http://alex.golub.name/log/2009/03/15/mcgonigal-interview/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 01:52:27 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=871</guid>
		<description><![CDATA[The New Yorker has a &#8220;nice talk by Jane McGonigal&#8221;:http://www.newyorker.com/online/video/conference/2008/mcgonigal if you want to hear more about her work on Alternate Reality Games.
]]></description>
			<content:encoded><![CDATA[<p>The New Yorker has a &#8220;nice talk by Jane McGonigal&#8221;:http://www.newyorker.com/online/video/conference/2008/mcgonigal if you want to hear more about her work on Alternate Reality Games.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/03/15/mcgonigal-interview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>So there.</title>
		<link>http://alex.golub.name/log/2009/02/11/so-there/</link>
		<comments>http://alex.golub.name/log/2009/02/11/so-there/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 21:22:48 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=860</guid>
		<description><![CDATA[&#8220;Compulsive gamers not addicts, says head of Europe&#8217;s only clinic to treat gaming addicts&#8221;:http://news.bbc.co.uk/2/hi/technology/7746471.stm
The mountain of evidence and consensus in this topic is getting so huge it might actually start to penetrate public opinion.
]]></description>
			<content:encoded><![CDATA[<p>&#8220;Compulsive gamers not addicts, says head of Europe&#8217;s only clinic to treat gaming addicts&#8221;:http://news.bbc.co.uk/2/hi/technology/7746471.stm</p>
<p>The mountain of evidence and consensus in this topic is getting so huge it might actually start to penetrate public opinion.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/02/11/so-there/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Yet another funny WoW forum thread</title>
		<link>http://alex.golub.name/log/2009/01/31/yet-another-funny-wow-forum-thread/</link>
		<comments>http://alex.golub.name/log/2009/01/31/yet-another-funny-wow-forum-thread/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 05:32:48 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=848</guid>
		<description><![CDATA[&#8220;Premature Deathcoil problems&#8221;:http://forums.worldofwarcraft.com/thread.html?topicId=4665388392&#038;sid=1&#038;pageNo=1 almost as good as &#8220;I think my tank is grouping with someone else, and we have three DPS so I can&#8217;t just leave him&#8221;.
]]></description>
			<content:encoded><![CDATA[<p>&#8220;Premature Deathcoil problems&#8221;:http://forums.worldofwarcraft.com/thread.html?topicId=4665388392&#038;sid=1&#038;pageNo=1 almost as good as &#8220;I think my tank is grouping with someone else, and we have three DPS so I can&#8217;t just leave him&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/01/31/yet-another-funny-wow-forum-thread/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ta-nehisi Coates on WoW</title>
		<link>http://alex.golub.name/log/2009/01/11/te-nihisi-coates-on-wow/</link>
		<comments>http://alex.golub.name/log/2009/01/11/te-nihisi-coates-on-wow/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 00:22:30 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=825</guid>
		<description><![CDATA[Ta-nehisi has an &#8220;article in Time on Warcraft&#8221;:http://www.time.com/time/arts/article/0,8599,1577502-1,00.html. It&#8217;s good and captures the ambivalence that a lot of people &#8212; especially adults &#8212; feel about WoW. Good on him.
]]></description>
			<content:encoded><![CDATA[<p>Ta-nehisi has an &#8220;article in Time on Warcraft&#8221;:http://www.time.com/time/arts/article/0,8599,1577502-1,00.html. It&#8217;s good and captures the ambivalence that a lot of people &#8212; especially adults &#8212; feel about WoW. Good on him.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/01/11/te-nihisi-coates-on-wow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gear, skill, and fun</title>
		<link>http://alex.golub.name/log/2009/01/09/gear-skill-and-fun/</link>
		<comments>http://alex.golub.name/log/2009/01/09/gear-skill-and-fun/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 21:12:31 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=821</guid>
		<description><![CDATA[I have been thinking about what makes people want to play &#8212; and particularly group and even more particularly raid &#8212; with other people in World of Warcraft and perhaps this is obvious, but the three things it comes down to are gear, skill, and fun.
The first and most obvious thing is that you must [...]]]></description>
			<content:encoded><![CDATA[<p>I have been thinking about what makes people want to play &#8212; and particularly group and even more particularly raid &#8212; with other people in World of Warcraft and perhaps this is obvious, but the three things it comes down to are gear, skill, and fun.</p>
<p>The first and most obvious thing is that you must be *geared*. If you do not have the gear, you just do not get in the door. You must get geared, and you must take responsibility for your gear. And by gear I do not mean just weapons and armor &#8212; I mean having pots, food, reagents, getting your gear gemmed and enchanted. You just have to come prepared.</p>
<p>But gear only gets you in the door. No matter how geared a player is, they need to be *skilled* as well. I am constantly amazed by the difference in performance between an undergeared, skilled player and an overgeared unskilled player. A common mantra of my guild is that we need to recruit good players, not geared players, because you can always get players geared up, but you can&#8217;t make them more skilled. This is not actually true, I think &#8212; as a teacher I am all about helping people become more skilled! But in general it is much easier to get people geared than it is to do all the hard work necessary to get them to improve their play style, or even get them to the point where they are willing to put in the time to learn. </p>
<p>I guess actually the difference between gear and skill is one of degree. A computer and a decent connection are part of the gear you need as a player, and if you are lagged constantly your performance will never be that great &#8212; and it won&#8217;t be your fault. Equally, a lot of getting geared is about skill and attention &#8212; knowing the gems you need, the enchants you use, and getting them on your gear. So gear enables skill, even as skill helps optimize gear. Maybe I should call &#8217;skill&#8217; &#8216;care&#8217; or &#8216;concentration&#8217; or &#8216;focus&#8217;.</p>
<p>Finally, there is *fun*. You have to be fun to play with. Not just not an asshole, but actually a likeable person. I know a lot of people who make excuses for not including people in their groups or raids because &#8216;they are under-skilled&#8217;. What they really mean is &#8216;I can&#8217;t stand the guy&#8217;. We like to pretend that our reasons are not this subjective, but let&#8217;s face it &#8212; playing are included, and learn from others, and get better gear when they are well liked. Even more, having an atmosphere of trust and friendship actually makes you play BETTER. It provides that critical focus and hunger that makes raid successful.</p>
<p>So there you have it: gear, skill and trust. I think you could analyze a lot of characters and guilds in terms of these three ideas.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/01/09/gear-skill-and-fun/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MMOG Overview</title>
		<link>http://alex.golub.name/log/2009/01/06/mmog-overview/</link>
		<comments>http://alex.golub.name/log/2009/01/06/mmog-overview/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 21:37:39 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[So Little Time/Outboard Brain]]></category>
		<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=819</guid>
		<description><![CDATA[There is a &#8220;good article on who played what last year&#8221;:http://www.massively.com/2008/12/29/gamerdna-and-massively-look-back-at-the-mmo-year-in-review/ on GamerDNA &#8212; useful. Note to self.
]]></description>
			<content:encoded><![CDATA[<p>There is a &#8220;good article on who played what last year&#8221;:http://www.massively.com/2008/12/29/gamerdna-and-massively-look-back-at-the-mmo-year-in-review/ on GamerDNA &#8212; useful. Note to self.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/01/06/mmog-overview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The &#8220;om nom nom&#8221; meme</title>
		<link>http://alex.golub.name/log/2009/01/05/the-om-nom-nom-meme/</link>
		<comments>http://alex.golub.name/log/2009/01/05/the-om-nom-nom-meme/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 04:21:09 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=817</guid>
		<description><![CDATA[What is up with the &#8220;om nom nom&#8221; meme? I have been hearing it for the past two months at least. As a piece of slang it is meant to signal positive evaluation of an object through the onomatopoeiaic sounds of devouring it. For instance:
&#8220;[cuffs of ridiculous spell power] omnomnomnom&#8221;
I think there is a bit [...]]]></description>
			<content:encoded><![CDATA[<p>What is up with the &#8220;om nom nom&#8221; meme? I have been hearing it for the past two months at least. As a piece of slang it is meant to signal positive evaluation of an object through the onomatopoeiaic sounds of devouring it. For instance:</p>
<p>&#8220;[cuffs of ridiculous spell power] omnomnomnom&#8221;</p>
<p>I think there is a bit of infantilization here as well &#8212; I think people may believe themselves to be mimicking the Cookie Monster. Here consumption is understood as approval-through-cookie-monster-role-occupance.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2009/01/05/the-om-nom-nom-meme/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Two bits on Bonnie</title>
		<link>http://alex.golub.name/log/2008/11/03/two-bits-on-bonnie/</link>
		<comments>http://alex.golub.name/log/2008/11/03/two-bits-on-bonnie/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 18:01:23 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[China]]></category>
		<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=802</guid>
		<description><![CDATA[I&#8217;ve given up my plan of developing an expertise in WoW in China &#8212; although its something that I&#8217;m keeping my mind on. Luckily, the project is in better hands than mine. There is a nice &#8220;piece on Bonnie Nardi&#8217;s work&#8221;:http://thechinabeat.blogspot.com/2008/10/wow-in-china-and-us.html as well as a &#8220;shorter earlier piece&#8221;:http://sciencedude.freedomblogging.com/2008/09/11/uci-tackles-world-of-warcraft-mystery/. Bonnie is great and I&#8217;m looking forward [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve given up my plan of developing an expertise in WoW in China &#8212; although its something that I&#8217;m keeping my mind on. Luckily, the project is in better hands than mine. There is a nice &#8220;piece on Bonnie Nardi&#8217;s work&#8221;:http://thechinabeat.blogspot.com/2008/10/wow-in-china-and-us.html as well as a &#8220;shorter earlier piece&#8221;:http://sciencedude.freedomblogging.com/2008/09/11/uci-tackles-world-of-warcraft-mystery/. Bonnie is great and I&#8217;m looking forward to reading the research results!</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2008/11/03/two-bits-on-bonnie/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>This is a joke, right?</title>
		<link>http://alex.golub.name/log/2008/10/26/this-is-a-joke-right/</link>
		<comments>http://alex.golub.name/log/2008/10/26/this-is-a-joke-right/#comments</comments>
		<pubDate>Sun, 26 Oct 2008 22:23:37 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=798</guid>
		<description><![CDATA[&#8220;The Pimp MMOG&#8221;:http://the-pimps.de/
By Germans, even.
]]></description>
			<content:encoded><![CDATA[<p>&#8220;The Pimp MMOG&#8221;:http://the-pimps.de/</p>
<p>By Germans, even.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2008/10/26/this-is-a-joke-right/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MMOG bibliography dump</title>
		<link>http://alex.golub.name/log/2008/09/20/mmog-bibliography-dump/</link>
		<comments>http://alex.golub.name/log/2008/09/20/mmog-bibliography-dump/#comments</comments>
		<pubDate>Sun, 21 Sep 2008 02:53:21 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[So Little Time/Outboard Brain]]></category>
		<category><![CDATA[games, mmogs, etc.]]></category>

		<guid isPermaLink="false">http://alex.golub.name/log/?p=795</guid>
		<description><![CDATA[&#8220;Graeme Kirkpatrick&#8221;:http://www.manchester.ac.uk/research/graeme.kirkpatrick/publications writes on games and computer use. Unfortunately the link to his piece at &#8220;Max Weber Studies&#8221;:http://www.maxweberstudies.org/issue-2-2.htm? 404s. 
Kiri has &#8220;another article on GTA&#8221;:http://digiplay.info/node/3214
Digiplay in fact has a &#8220;listing of articles on WoW&#8221;:http://digiplay.info/search/node/warcraft most of which I know about, but not all of them. 
Every couple of months I relink to &#8220;Henry Lowood&#8217;s page:&#8221;http://www.stanford.edu/~lowood/vita.htm [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Graeme Kirkpatrick&#8221;:http://www.manchester.ac.uk/research/graeme.kirkpatrick/publications writes on games and computer use. Unfortunately the link to his piece at &#8220;Max Weber Studies&#8221;:http://www.maxweberstudies.org/issue-2-2.htm? 404s. </p>
<p>Kiri has &#8220;another article on GTA&#8221;:http://digiplay.info/node/3214</p>
<p>Digiplay in fact has a &#8220;listing of articles on WoW&#8221;:http://digiplay.info/search/node/warcraft most of which I know about, but not all of them. </p>
<p>Every couple of months I relink to &#8220;Henry Lowood&#8217;s page:&#8221;http://www.stanford.edu/~lowood/vita.htm and his &#8220;cool courses&#8221;:http://www.stanford.edu/class/filmstud203a/html/schedule.htm so I don&#8217;t forget about them.</p>
<p>Tanya Krzywinska has been busy with &#8220;another anthology about games&#8221;:http://www.manchesteruniversitypress.co.uk/catalogue/book.asp?id=1100. </p>
<p>Ok that is it for now.</p>
]]></content:encoded>
			<wfw:commentRss>http://alex.golub.name/log/2008/09/20/mmog-bibliography-dump/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
