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	<title>Comments on: MMOG bibliography dump</title>
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	<link>http://alex.golub.name/log/2008/09/20/mmog-bibliography-dump/</link>
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		<title>By: Joan</title>
		<link>http://alex.golub.name/log/2008/09/20/mmog-bibliography-dump/comment-page-1/#comment-153660</link>
		<dc:creator>Joan</dc:creator>
		<pubDate>Mon, 22 Sep 2008 16:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://alex.golub.name/log/?p=795#comment-153660</guid>
		<description>Hi, 

I&#039;ve just started reading your blog and find it pretty facinating. Since your studying MMO&#039;s, I was wondering if you&#039;ve seen the work of Professor Constance Steinkuhler of the University of Wisconsin-Madison. &quot;Her research is on cognition, learning and literacy in massively multiplayer online games (MMOs). Current interests include &quot;pop cosmopolitanism&quot; in online worlds and the intellectual practices that underwrite such a disposition, including informal scientific reasoning, collaborative problem solving, media literacy (as production, not just consumption), computational literacy, and the social learning mechanisms that support the development of such expertise (e.g., reciprocal apprenticeship, collective intelligence).&quot; 
This is her website for her research: http://popcosmo.org/ 
Anyway, I bet your probably familiar with her work but I didn&#039;t see it in your posts and just thought I&#039;d let you know :)
-Joan</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>I&#8217;ve just started reading your blog and find it pretty facinating. Since your studying MMO&#8217;s, I was wondering if you&#8217;ve seen the work of Professor Constance Steinkuhler of the University of Wisconsin-Madison. &#8220;Her research is on cognition, learning and literacy in massively multiplayer online games (MMOs). Current interests include &#8220;pop cosmopolitanism&#8221; in online worlds and the intellectual practices that underwrite such a disposition, including informal scientific reasoning, collaborative problem solving, media literacy (as production, not just consumption), computational literacy, and the social learning mechanisms that support the development of such expertise (e.g., reciprocal apprenticeship, collective intelligence).&#8221;<br />
This is her website for her research: <a href="http://popcosmo.org/" rel="nofollow">http://popcosmo.org/</a><br />
Anyway, I bet your probably familiar with her work but I didn&#8217;t see it in your posts and just thought I&#8217;d let you know :)<br />
-Joan</p>
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		<title>By: Brian Johnson</title>
		<link>http://alex.golub.name/log/2008/09/20/mmog-bibliography-dump/comment-page-1/#comment-153578</link>
		<dc:creator>Brian Johnson</dc:creator>
		<pubDate>Sun, 21 Sep 2008 18:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://alex.golub.name/log/?p=795#comment-153578</guid>
		<description>Thanks for the Digiplay link; I&#039;ve been working on organizing my thoughts to write something on the psychology/culture of playing in shared imaginary worlds, and this list looks like it&#039;ll be helpful.</description>
		<content:encoded><![CDATA[<p>Thanks for the Digiplay link; I&#8217;ve been working on organizing my thoughts to write something on the psychology/culture of playing in shared imaginary worlds, and this list looks like it&#8217;ll be helpful.</p>
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